void Update() { played = FindObjectOfType <Isplayed>(); played.Setcondition(false); cameraControl = FindObjectOfType <CameraControl>(); if (cameraControl.cameraSpeed != 0) { CameraSpeed = cameraControl.cameraSpeed; cameraControl.cameraSpeed = 0f; } Time.timeScale = 0; }
// Start is called before the first frame update void Start() { miaPhysics = GetComponent <Rigidbody2D>(); miaSpriteRenderer = GetComponent <SpriteRenderer>(); CoinMagnet = GameObject.FindGameObjectWithTag("Magnet"); played = FindObjectOfType <Isplayed>(); wear = PlayerPrefs.GetInt("WearTag"); if (wear != 0) { hatObject[wear - 1].SetActive(true); } else { wear = 1; } maxIceCream = 50; taken = 0; }