Пример #1
0
        public override int GetHashCode()
        {
            int hash = 1;

            if (Code != 0)
            {
                hash ^= Code.GetHashCode();
            }
            if (IsStart != false)
            {
                hash ^= IsStart.GetHashCode();
            }
            if (BattleServerAddr.Length != 0)
            {
                hash ^= BattleServerAddr.GetHashCode();
            }
            if (WorldId != 0)
            {
                hash ^= WorldId.GetHashCode();
            }
            if (_unknownFields != null)
            {
                hash ^= _unknownFields.GetHashCode();
            }
            return(hash);
        }
Пример #2
0
 public override int GetHashCode()
 {
     unchecked
     {
         var hashCode = (Name != null ? Name.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (Label != null ? Label.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ (Icon != null ? Icon.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ DisplayLabel.GetHashCode();
         hashCode = (hashCode * 397) ^ LabelStacked.GetHashCode();
         hashCode = (hashCode * 397) ^ DisplayIcon.GetHashCode();
         hashCode = (hashCode * 397) ^ IconStacked.GetHashCode();
         hashCode = (hashCode * 397) ^ Required.GetHashCode();
         hashCode = (hashCode * 397) ^ IsStart.GetHashCode();
         hashCode = (hashCode * 397) ^ (Value != null ? Value.GetHashCode() : 0);
         hashCode = (hashCode * 397) ^ NotVisible.GetHashCode();
         hashCode = (hashCode * 397) ^ NotEnabled.GetHashCode();
         hashCode = (hashCode * 397) ^ (ErrorMsg != null ? ErrorMsg.GetHashCode() : 0);
         return(hashCode);
     }
 }