Пример #1
0
 void OnAwake()
 {
     if(theInventorySystem.GetComponent<InventorySystemManager>())
     {
         theInventory = theInventorySystem.GetComponent<InventorySystemManager>();
     }
     //InventorySystemManager.OnAddItem += AddItemImage;
 }
    // Use this for initialization
    void Start ()
    {
        _player = GameObject.FindGameObjectWithTag("Player");
        _dialogueManager = FindObjectOfType<DialogueManager>();

        if (inventoryManager.GetComponent<InventorySystemManager>())
        {
            _inventoryLibary = inventoryManager.GetComponent<InventorySystemManager>();//assigns the InventorySystemManager script assigned on the inventoryManager gameObject 
            
        }
    }