Пример #1
0
 void Start()
 {
     DontDestroyOnLoad(gameObject);
     StartCoroutine("BreakItems");
     StartCoroutine("UpdateItemsToBreak");
     reference = this;
 }
	void Start()
	{
		DontDestroyOnLoad (gameObject);
		StartCoroutine ("BreakItems");
		StartCoroutine ("UpdateItemsToBreak");
		reference = this;
	}