Пример #1
0
    void Update()
    {
        if (Input.GetButtonDown("Inventory"))
        {
            if (!inventory.isActiveAndEnabled)
            {
                inventory.OpenGui();
            }
            else
            {
                inventory.CloseGui();
            }

            crosshair.SetActive(!inventory.isActiveAndEnabled);
            player.GetPlayerController().SetControlsActive(!inventory.isActiveAndEnabled);
        }
    }