Пример #1
0
    void Start()
    {
        items = new GameObject[15];
        GameObject item  = (GameObject)Resources.Load("Axe");
        GameObject item2 = (GameObject)Resources.Load("Fancy Long Sword");
        GameObject item3 = (GameObject)Resources.Load("Rusty Long Sword");

        addItem(item);
        addItem(item2);
        addItem(item3);
        InventoryDisplayManager.refresh();
    }
Пример #2
0
 /// <summary>
 /// Fires when clicked.
 /// </summary>
 public void onClick()
 {
     Debug.Log("clicked");
     InventoryDisplayManager.setCurrentItemByID(slot);
     Inventory.setCurrentWeaponByID(slot);
 }