/// <summary> /// Starts given peer instance. /// </summary> /// <param name="peer">Peer to start.</param> /// <param name="configuration">Configuration of peer.</param> /// <param name="onRegisterHandlers"></param> private static T InternalStartPeer <T>([NotNull] T peer, [NotNull] QNetConfiguration configuration, Action onRegisterHandlers) where T : QNetPeer { if (peer == null) { throw new ArgumentNullException(nameof(peer)); } if (configuration == null) { throw new ArgumentNullException(nameof(configuration)); } // first register peer handlers peer.RegisterPeerHandlers(); // then register peer local handlers onRegisterHandlers.Invoke(); // then start peer peer.Start(configuration); // and at the end, add new running peer InternalRunningPeers.Add(peer); // rebuild array RunningPeers = InternalRunningPeers.ToArray(); // clear network time QNetTime.Frame = 0; QNetSimulation.EstimatedServerFrame = 0; return(peer); }
/// <summary> /// Stops given peer. /// </summary> private static void InternalStopPeer([NotNull] QNetPeer peer, string stopReason) { if (peer == null) { throw new ArgumentNullException(nameof(peer)); } if (!InternalRunningPeers.Contains(peer)) { throw new InvalidOperationException( "Unable to stop given peer. Given peer can't be stopped while not started."); } // remove this peer InternalRunningPeers.Remove(peer); // rebuild array RunningPeers = InternalRunningPeers.ToArray(); // and then stop peer.Stop(stopReason); }
/// <summary> /// Starts client connection. /// </summary> public static void StartClient([NotNull] string ipAddress, ushort port, string password) { if (IsClientActive) { throw new InvalidOperationException( "QNet is unable to start client while there is already active instance of client."); } if (ipAddress == null) { throw new ArgumentNullException(nameof(ipAddress)); } var configuration = new QNetConfiguration { IpAddress = ipAddress, Port = port, MaxConnections = 2 }; if (OnClientPrepare == null) { throw new NullReferenceException("QNet is unable to start client. OnClientPrepare event is not set."); } Client = new QNetClient(); Client = InternalStartPeer(Client, configuration, () => { QNetHandlerStack.RegisterClientHandlers(Client); OnClientRegisterHeaders?.Invoke(); }); OnClientPrepare.Invoke(out var nickname, out var token); Client.OnMessagePoll += reader => { // as the server always send the server frame // we need to read that right here QNetSimulation.ReceivedServerFrame = reader.ReadUInt32(); QNetSimulation.AdjustServerFrames = QNetSimulation.ReceivedServerFrame > QNetTime.ServerFrame; }; Client.OnConnectionReady += (reader, writer) => { var tickRate = reader.ReadInt32(); var frameNumber = reader.ReadUInt32(); // set TickRate QNetTime.TickRate = tickRate; // initialize server frame count QNetSimulation.ReceivedServerFrame = frameNumber; QNetSimulation.EstimatedServerFrame = frameNumber; // write player data writer.WriteString(nickname); writer.WriteUInt32(token); writer.WriteString(JEMBuild.BuildVersion); OnClientReady?.Invoke(reader, writer); }; Client.OnDisconnection += (lostConnection, reason) => { // stop peer if (InternalRunningPeers.Contains(Client)) { InternalStopPeer(Client, reason); } // update active state IsClientActive = false; // and de-initialize game if (!IsHostActive && QNetGameInitializer.GameInitialized && !QNetGameInitializer.GameIsDeInitializing ) // ignore if host, server will de-initialize it anyway { QNetGameInitializer.DeInitialize(() => { OnClientDisconnected?.Invoke(IsHostActive, lostConnection, reason); }); } else { if (!QNetGameInitializer.GameInitialized && !QNetGameInitializer.GameIsInitializing) { OnClientDisconnected?.Invoke(IsHostActive, lostConnection, reason); } } }; IsClientActive = true; }