Пример #1
0
 public static bool CheckIfInterfaceStateChanged(InterfaceStateMsg currentState, InterfaceStateMsg newState)
 {
     //Debug.Log("CHECKING INTERFACE STATE CHANGE");
     //Debug.Log("old_state: " + currentState.ToYAMLString());
     //Debug.Log("new_state: " + newState.ToYAMLString());
     return(!(currentState.GetSystemState() == newState.GetSystemState() &&
              currentState.GetProgramID() == newState.GetProgramID() &&
              currentState.GetBlockID() == newState.GetBlockID() &&
              currentState.GetEditEnabled() == newState.GetEditEnabled() &&
              currentState.GetProgramCurrentItem().ToYAMLString().Equals(newState.GetProgramCurrentItem().ToYAMLString())));
 }
Пример #2
0
    private void SendInterfaceStateChangeToROS(ProgramItemMsg programItemMsg, UInt16 blockID)
    {
        InterfaceStateMsg msg = new InterfaceStateMsg("PROJECTED UI", interfaceStateMsg.GetSystemState(), interfaceStateMsg.GetTimestamp(),
                                                      interfaceStateMsg.GetProgramID(), blockID, programItemMsg, interfaceStateMsg.GetFlags(), interfaceStateMsg.GetEditEnabled(),
                                                      interfaceStateMsg.GetErrorSeverity(), interfaceStateMsg.GetErrorCode());

        ROSCommunicationManager.Instance.ros.Publish(InterfaceStatePublisher.GetMessageTopic(), msg);
    }
Пример #3
0
    // Update is called once per frame
    void Update()
    {
        if (SystemStarter.Instance.calibrated)
        {
            if (interfaceStateMsg != null)
            {
                //pick from polygon editing
                if (interfaceStateMsg.GetSystemState() == InterfaceStateMsg.SystemState.STATE_LEARNING && programItemMsg.GetIType() == "PlaceToPose" &&
                    interfaceStateMsg.GetEditEnabled() == true)
                {
                    //check that object type is set
                    if (programMsg == null && !serviceCalled)
                    {
                        ROSCommunicationManager.Instance.ros.CallService("/art/db/program/get", "{\"id\": " + interfaceStateMsg.GetProgramID() + "}");
                        serviceCalled = true;
                    }
                    else if (programMsg != null && !objTypeReferenceSet)
                    {
                        ProgramBlockMsg programBlockMsg = programMsg.GetBlockByID(interfaceStateMsg.GetBlockID());
                        ProgramItemMsg  refItem         = programBlockMsg.GetProgramItemByID(programItemMsg.GetRefID()[0]);
                        if (refItem.GetObject().Count == 0 && !sayUnknownObjectType)
                        {
                            //TextToSpeechManager.Instance.Speak(Texts.PlaceToPoseIE_PickIsNotProgrammed);
                            sayUnknownObjectType = true;
                        }
                        else if (refItem.GetObject().Count > 0)
                        {
                            objTypeReferenceSet = true;
                        }
                    }

                    //if object type is set
                    if (!sayAdjustArea && objTypeReferenceSet)
                    {
                        //TextToSpeechManager.Instance.Speak(Texts.PlaceToPoseIE_DragOBjectOutline);
                        sayAdjustArea = true;
                    }

                    //show hand and play it's animation
                    if (!pointingHand.activeSelf && !animationShowed)
                    {
                        //pointingHand.SetActive(true);

                        originalPoseMsg = programItemMsg.GetPose()[0].GetPose();

                        //get middle point of bottom line
                        spawnPoint = new Vector3(programItemMsg.GetPose()[0].GetPose().GetPosition().GetX(),
                                                 -programItemMsg.GetPose()[0].GetPose().GetPosition().GetY(),
                                                 programItemMsg.GetPose()[0].GetPose().GetPosition().GetZ());
                        //ARTABLE BUG - place pose not actualizing interface state.. initially set to 0.. if so, set spawn point on the middle of the table (where it appears)
                        if (spawnPoint.Equals(new Vector3(0f, 0f, 0f)))
                        {
                            spawnPoint = spawnPointOnTable;
                        }
                        movePoint = spawnPoint + new Vector3(0f, 0.15f, 0f);

                        //pointingHand.transform.localPosition = spawnPoint;
                        pointingHand.GetComponent <PointingHandMover>().Run(spawnPoint, movePoint);
                    }

                    //if pose points are same, then user didn't moved with it.. so play hand animation
                    if (originalPoseMsg.ToYAMLString().Equals(programItemMsg.GetPose()[0].GetPose().ToYAMLString()))
                    {
                        //pointingHand.transform.localPosition = Vector3.Lerp(pointingHand.transform.localPosition, movePoint, Time.deltaTime * 1.5f);

                        //if (ObjectInPosition(pointingHand, movePoint, 0.0005f)) {
                        //    pointingHand.transform.localPosition = spawnPoint;
                        //}
                    }
                    else
                    {
                        //pointingHand.SetActive(false);
                        pointingHand.GetComponent <PointingHandMover>().Stop();
                        animationShowed = true;
                    }

                    //check if everything is set for this instruction
                    if (objTypeReferenceSet && programItemMsg.GetPose()[0].GetPose()._position.GetX() != 0.0f)
                    {
                        instructionProgrammed = true;
                    }
                }
                //reset all variables
                else
                {
                    if (instructionProgrammed)
                    {
                        //TextToSpeechManager.Instance.Speak(Texts.PlaceToPoseIE_GoodJob);
                        instructionProgrammed = false;
                        pointingHand.GetComponent <PointingHandMover>().Stop();
                    }
                    //if just object type reference is set but not place pose
                    else if (objTypeReferenceSet)
                    {
                        //TextToSpeechManager.Instance.Speak(Texts.PlaceToPoseIE_ForgotPlacePose);
                        pointingHand.GetComponent <PointingHandMover>().Stop();
                    }
                    sayAdjustArea        = false;
                    sayUnknownObjectType = false;
                    objTypeReferenceSet  = false;
                    serviceCalled        = false;
                    animationShowed      = false;
                    programMsg           = null;
                }
            }
        }
    }
Пример #4
0
    private void InterfaceStateChanged(InterfaceStateMsg interfaceStateMsg)
    {
        if (SystemStarter.Instance.calibrated)
        {
            if (CurrentState != ProgrammingManagerState.def)
            {
                VisualizationClear();
            }
            Debug.Log("NEW INTERFACE STATE! " + interfaceStateMsg.ToYAMLString());

            if (interfaceStateMsg.GetSystemState() == InterfaceStateMsg.SystemState.STATE_LEARNING)
            {
                switch (interfaceStateMsg.GetProgramCurrentItem().GetIType())
                {
                case ProgramTypes.PICK_FROM_FEEDER:
                    PickFromFeederIP.Instance.SetInterfaceStateMsgFromROS(interfaceStateMsg);
                    if (interfaceStateMsg.GetEditEnabled() && holoLearningEnabled)
                    {
                        CurrentState = ProgrammingManagerState.pick_from_feeder_learn;
                        PickFromFeederIP.Instance.StartLearning();
                        followedLearningPlacePoseOverride = true;
                    }
                    else if (!interfaceStateMsg.GetEditEnabled() && !followedLearningPlacePoseOverride)
                    {
                        CurrentState = ProgrammingManagerState.pick_from_feeder_vis;
                        PickFromFeederIP.Instance.Visualize();
                    }
                    break;

                case ProgramTypes.PLACE_TO_POSE:
                    PlaceToPoseIP.Instance.SetInterfaceStateMsgFromROS(interfaceStateMsg);
                    if (interfaceStateMsg.GetEditEnabled() && holoLearningEnabled && followedLearningPlacePoseOverride &&
                        CurrentState != ProgrammingManagerState.place_to_pose_learn_followed)
                    {
                        CurrentState = ProgrammingManagerState.place_to_pose_learn_followed;
                        PlaceToPoseIP.Instance.StartLearningContinuous();
                        //followedLearningPlacePoseOverride = false;
                    }
                    else if (interfaceStateMsg.GetEditEnabled() && holoLearningEnabled && !followedLearningPlacePoseOverride &&
                             CurrentState != ProgrammingManagerState.place_to_pose_learn)
                    {
                        CurrentState = ProgrammingManagerState.place_to_pose_learn;
                        PlaceToPoseIP.Instance.StartLearning();
                    }
                    else if (interfaceStateMsg.GetEditEnabled() && holoLearningEnabled &&
                             (CurrentState == ProgrammingManagerState.place_to_pose_learn_followed || CurrentState == ProgrammingManagerState.place_to_pose_learn))
                    {
                        PlaceToPoseIP.Instance.UpdatePlacePoseFromROS(ROSUnityCoordSystemTransformer.ConvertVector(interfaceStateMsg.GetProgramCurrentItem().GetPose()[0].GetPose().GetPosition().GetPoint()),
                                                                      ROSUnityCoordSystemTransformer.ConvertQuaternion(interfaceStateMsg.GetProgramCurrentItem().GetPose()[0].GetPose().GetOrientation().GetQuaternion()));
                    }
                    else if (!interfaceStateMsg.GetEditEnabled() && !followedLearningPlacePoseOverride)
                    {
                        CurrentState = ProgrammingManagerState.place_to_pose_vis;
                        PlaceToPoseIP.Instance.Visualize();
                    }
                    else if (!interfaceStateMsg.GetEditEnabled() && CurrentState == ProgrammingManagerState.place_to_pose_learn_followed)
                    {
                        CurrentState = ProgrammingManagerState.place_to_pose_vis;
                        followedLearningPlacePoseOverride = false;
                        PlaceToPoseIP.Instance.Visualize();
                    }
                    break;

                default:
                    CurrentState = ProgrammingManagerState.def;
                    break;
                }
            }
            else
            {
                CurrentState = ProgrammingManagerState.def;
                followedLearningPlacePoseOverride = false;
            }
            Debug.Log(CurrentState);
        }
    }
Пример #5
0
    // Update is called once per frame
    void Update()
    {
        if (SystemStarter.Instance.calibrated)
        {
            if (interfaceStateMsg != null)
            {
                //pick from polygon editing
                if (interfaceStateMsg.GetSystemState() == InterfaceStateMsg.SystemState.STATE_LEARNING && programItemMsg.GetIType() == "PickFromPolygon" &&
                    interfaceStateMsg.GetEditEnabled() == true)
                {
                    //if no object is selected
                    if (programItemMsg.GetObject().Count == 0)
                    {
                        //if no objects are placed on the table
                        //TODO: pokud je objekt detekovan v podavaci.. pocita se.. nemel by.. zkusit kontrolovat aj z souradnici
                        if (!ObjectsManager.Instance.AnyObjectIsOnTable() && !sayPlaceObject)
                        {
                            //TextToSpeechManager.Instance.Speak(Texts.PickFromPolygonIE_NoObjectsOnTable);
                            sayPlaceObject = true;
                            //in case that user removes, places and removes objects from the table
                            saySelectObject = false;
                        }
                        //some object is placed on the table
                        if (ObjectsManager.Instance.AnyObjectIsOnTable())
                        {
                            if (!saySelectObject)
                            {
                                //TextToSpeechManager.Instance.Speak(Texts.PickFromPolygonIE_SelectObjectType);
                                saySelectObject = true;
                                //in case that user removes objects from the table
                                sayPlaceObject = false;

                                //init pointing hands
                                objectsOnTable = ObjectsManager.Instance.GetObjectsFromTable();
                                SpawnAndRunPointingHands();
                            }
                        }

                        sayReward = true;
                    }
                    //if some object is selected
                    else if (programItemMsg.GetObject().Count > 0)
                    {
                        StopAndDestroyPointingHands();

                        if (sayReward)
                        {
                            //TextToSpeechManager.Instance.Speak(Texts.Perfect);
                            sayReward = false;
                        }

                        if (!sayAdjustArea)
                        {
                            //TextToSpeechManager.Instance.Speak(Texts.PickFromPolygonIE_AdjustPickArea);
                            sayAdjustArea = true;
                        }

                        //show hand and play it's animation
                        if (!pointingHand.activeSelf && !animationShowed)
                        {
                            //pointingHand.SetActive(true);

                            originalPolygonMsg = programItemMsg.GetPolygon()[0].GetPolygon();

                            // 4-------3
                            // |       |
                            // |       |
                            // 1-------2
                            //load first point of polygon
                            Vector3 firstPoint = new Vector3(programItemMsg.GetPolygon()[0].GetPolygon().GetPoints()[0].GetX(),
                                                             -programItemMsg.GetPolygon()[0].GetPolygon().GetPoints()[0].GetY(),
                                                             programItemMsg.GetPolygon()[0].GetPolygon().GetPoints()[0].GetZ());
                            Vector3 secondPoint = new Vector3(programItemMsg.GetPolygon()[0].GetPolygon().GetPoints()[1].GetX(),
                                                              -programItemMsg.GetPolygon()[0].GetPolygon().GetPoints()[1].GetY(),
                                                              programItemMsg.GetPolygon()[0].GetPolygon().GetPoints()[1].GetZ());
                            //get middle point of bottom line
                            spawnPoint = firstPoint + (secondPoint - firstPoint) / 2 + new Vector3(0f, -0.05f, 0f);

                            movePoint = spawnPoint + new Vector3(0f, 0.15f, 0f);

                            //pointingHand.transform.localPosition = spawnPoint;

                            pointingHand.GetComponent <PointingHandMover>().Run(spawnPoint, movePoint);
                        }

                        //if polygon points are same, then user didn't moved with it.. so play hand animation
                        if (originalPolygonMsg.ToYAMLString().Equals(programItemMsg.GetPolygon()[0].GetPolygon().ToYAMLString()))
                        {
                            //pointingHand.transform.localPosition = Vector3.Lerp(pointingHand.transform.localPosition, movePoint, Time.deltaTime * 1.5f);

                            //if (ObjectInPosition(pointingHand, movePoint, 0.0005f)) {
                            //    pointingHand.transform.localPosition = spawnPoint;
                            //}
                        }
                        else
                        {
                            //pointingHand.SetActive(false);
                            pointingHand.GetComponent <PointingHandMover>().Stop();
                            animationShowed = true;
                        }

                        //check if everything is set for this instruction
                        instructionProgrammed = true;
                    }
                }
                //reset all variables
                else
                {
                    if (instructionProgrammed)
                    {
                        //TextToSpeechManager.Instance.Speak(Texts.PickFromPolygonIE_GoodJob);
                        instructionProgrammed = false;
                        pointingHand.GetComponent <PointingHandMover>().Stop();
                    }
                    //if user ended programming without doing anything
                    if (pointingHandsList.Count > 0)
                    {
                        StopAndDestroyPointingHands();
                    }
                    sayReward       = false;
                    sayPlaceObject  = false;
                    saySelectObject = false;
                    sayAdjustArea   = false;
                    animationShowed = false;
                }
            }
        }
    }