void Start() { c = GetComponent <CFD_JSON>(); //showVF = GameObject.Find("Vector Field").GetComponent<Toggle>();\ toggleCfd = GameObject.Find("ToggleVectorField").GetComponent <InteractiveToggle>(); }
void Awake() { serverAddress = PlayerPrefs.GetString("StreamingIP", "10.0.0.192"); MainMenuButtonScript = MainMenuButton.GetComponent <InteractiveToggle>(); }
public VisualNavigationPanelMeshObject(InteractiveToggle iTScript, VisualNavigationPanelMeshEvents boxEvent) { this.interactiveToggleScript = iTScript; this.messegsEvent = boxEvent; }
// Use this for initialization void Start() { interactiveToggle = GetComponent <InteractiveToggle>(); interactiveToggle.OnSelection.AddListener(onToggleOn); interactiveToggle.OnDeselection.AddListener(onToggleOff); }
void Start() { c = GetComponent <CFD_JSON>(); //showUV = GameObject.Find("Uniformed Vector").GetComponent<Toggle>(); toggleCfd = GameObject.Find("ToggleUniVec").GetComponent <InteractiveToggle>(); }
public SystemPanelMeshObject(InteractiveToggle iTScript, SystemPanelMeshEvents boxEvent) { this.interactiveToggleScript = iTScript; this.messegsEvent = boxEvent; }