/// <summary>
 /// Helper method that increases the heat of the neighbors of a given node by a given value.
 /// </summary>
 /// <remarks>
 /// This will make the layout move the neighbor nodes more quickly.
 /// </remarks>
 private static void IncreaseHeat(Node copiedNode, InteractiveOrganicLayout layout, double delta)
 {
     //Increase Heat of neighbors
     foreach (Node neighbor in copiedNode.Neighbors)
     {
         double oldStress = layout.GetStress(neighbor);
         layout.SetStress(neighbor, Math.Min(1, oldStress + delta));
     }
 }