Пример #1
0
        public override ActionBase GetAction()
        {
            if (this.TypeComboBox.SelectedIndex >= 0)
            {
                InteractiveActionTypeEnum interactiveType = EnumHelper.GetEnumValueFromString <InteractiveActionTypeEnum>((string)this.TypeComboBox.SelectedItem);

                if (interactiveType == InteractiveActionTypeEnum.MoveUserToGroup && !string.IsNullOrEmpty(this.MoveUserToGroupGroupNameTextBox.Text) &&
                    this.MoveUserToGroupPermissionsAllowedComboBox.SelectedIndex >= 0)
                {
                    return(InteractiveAction.CreateMoveUserToGroupAction(this.MoveUserToGroupGroupNameTextBox.Text,
                                                                         EnumHelper.GetEnumValueFromString <MixerRoleEnum>((string)this.MoveUserToGroupPermissionsAllowedComboBox.SelectedItem),
                                                                         this.MoveUserToGroupUserNameTextBox.Text));
                }
                else if (interactiveType == InteractiveActionTypeEnum.MoveUserToScene && this.MoveUserToScenePermissionsAllowedComboBox.SelectedIndex >= 0 &&
                         !string.IsNullOrEmpty(this.MoveUserToSceneSceneIDTextBox.Text))
                {
                    return(InteractiveAction.CreateMoveUserToSceneAction(this.MoveUserToSceneSceneIDTextBox.Text,
                                                                         EnumHelper.GetEnumValueFromString <MixerRoleEnum>((string)this.MoveUserToScenePermissionsAllowedComboBox.SelectedItem),
                                                                         this.MoveUserToSceneUserNameTextBox.Text));
                }
                else if (interactiveType == InteractiveActionTypeEnum.MoveGroupToScene && !string.IsNullOrEmpty(this.MoveGroupToSceneGroupNameTextBox.Text) &&
                         !string.IsNullOrEmpty(this.MoveGroupToSceneSceneIDTextBox.Text))
                {
                    return(InteractiveAction.CreateMoveGroupToSceneAction(this.MoveGroupToSceneGroupNameTextBox.Text, this.MoveGroupToSceneSceneIDTextBox.Text));
                }
                else if (interactiveType == InteractiveActionTypeEnum.MoveAllUsersToGroup && !string.IsNullOrEmpty(this.MoveAllUsersToGroupGroupNameTextBox.Text))
                {
                    return(InteractiveAction.CreateMoveAllUsersToGroupAction(this.MoveAllUsersToGroupGroupNameTextBox.Text,
                                                                             EnumHelper.GetEnumValueFromString <MixerRoleEnum>((string)this.MoveAllUsersToGroupPermissionsAllowedComboBox.SelectedItem)));
                }
                else if (interactiveType == InteractiveActionTypeEnum.MoveAllUsersToScene && !string.IsNullOrEmpty(this.MoveAllUsersToSceneSceneNameTextBox.Text))
                {
                    return(InteractiveAction.CreateMoveAllUsersToSceneAction(this.MoveAllUsersToSceneSceneNameTextBox.Text,
                                                                             EnumHelper.GetEnumValueFromString <MixerRoleEnum>((string)this.MoveAllUsersToScenePermissionsAllowedComboBox.SelectedItem)));
                }
                else if (interactiveType == InteractiveActionTypeEnum.CooldownButton || interactiveType == InteractiveActionTypeEnum.CooldownGroup ||
                         interactiveType == InteractiveActionTypeEnum.CooldownScene)
                {
                    if (!string.IsNullOrEmpty(this.CooldownNameTextBox.Text) && int.TryParse(this.CooldownAmountTextBox.Text, out int cooldownAmount) && cooldownAmount > 0)
                    {
                        return(InteractiveAction.CreateCooldownAction(interactiveType, this.CooldownNameTextBox.Text, cooldownAmount));
                    }
                }
                else if (interactiveType == InteractiveActionTypeEnum.Connect)
                {
                    if (this.GameComboBox.SelectedIndex >= 0)
                    {
                        InteractiveGameModel game = (InteractiveGameModel)this.GameComboBox.SelectedItem;
                        return(InteractiveAction.CreateConnectAction(game));
                    }
                }
                else if (interactiveType == InteractiveActionTypeEnum.Disconnect)
                {
                    return(new InteractiveAction(interactiveType));
                }
                else if (interactiveType == InteractiveActionTypeEnum.UpdateControl)
                {
                    if (!string.IsNullOrEmpty(this.UpdateControlNameTextBox.Text) && this.UpdateControlTypeComboBox.SelectedIndex >= 0 &&
                        !string.IsNullOrEmpty(this.UpdateControlValueTextBox.Text))
                    {
                        return(InteractiveAction.CreateUpdateControlAction(
                                   EnumHelper.GetEnumValueFromString <InteractiveActionUpdateControlTypeEnum>((string)this.UpdateControlTypeComboBox.SelectedItem),
                                   this.UpdateControlNameTextBox.Text, this.UpdateControlValueTextBox.Text));
                    }
                }
                else if (interactiveType == InteractiveActionTypeEnum.SetCustomMetadata)
                {
                    if (!string.IsNullOrEmpty(this.CustomMetadataControlIDTextBox.Text) && this.customMetadataPairs.Count > 0)
                    {
                        foreach (CustomMetadataPair pair in this.customMetadataPairs)
                        {
                            if (string.IsNullOrEmpty(pair.Name) || string.IsNullOrEmpty(pair.Value))
                            {
                                return(null);
                            }
                        }
                        return(InteractiveAction.CreateSetCustomMetadataAction(this.CustomMetadataControlIDTextBox.Text, this.customMetadataPairs.ToDictionary(p => p.Name, p => p.Value)));
                    }
                }
                else if (interactiveType == InteractiveActionTypeEnum.EnableDisableControl)
                {
                    if (!string.IsNullOrEmpty(this.EnableDisableControlNameTextBox.Text))
                    {
                        return(InteractiveAction.CreateEnableDisableControlAction(this.EnableDisableControlNameTextBox.Text, this.EnableDisableControlToggleButton.IsChecked.GetValueOrDefault()));
                    }
                }
            }
            return(null);
        }