/// <summary> /// /// </summary> /// <param name="hitbox1"></param> /// <param name="hitbox2"></param> private void OnHitboxStayHitboxEvent(Hitbox hitbox1, Hitbox hitbox2) { print(hitbox1.name + " " + hitbox2.name + " stayed!"); InteractionHandler hitHandler1 = hitbox1.InteractionHandler; InteractionHandler hitHandler2 = hitbox2.InteractionHandler; if (hitHandler1) { hitHandler1.OnClash(hitbox2); } if (hitHandler2) { hitHandler2.OnClash(hitbox1); } }