Пример #1
0
    private void ShowLabRoomTips()
    {
        if (tempPlayer == null)
        {
            tempPlayer = FindObjectOfType <InteractionController>();
        }


        if (instance.pcChecked == false && tempPlayer.GetRaycastHit().collider != null &&
            tempPlayer.GetRaycastHit().collider.name == "Monitor")
        {
            instance.pcChecked = true;
        }

        if (instance.micChecked == false && tempPlayer.GetRaycastHit().collider != null &&
            (tempPlayer.GetRaycastHit().collider.name == "Looking part" ||
             tempPlayer.GetRaycastHit().collider.name == "Looking part 1"))
        {
            instance.micChecked = true;
        }

        if (instance.slidesChecked == false && tempPlayer.GetRaycastHit().collider != null &&
            tempPlayer.GetRaycastHit().collider.CompareTag("Slide"))
        {
            instance.slidesChecked = true;
        }

        if (instance.anxiousPicked == false && tempPlayer.GetHeldObject() != null &&
            tempPlayer.GetHeldObject().name == "Anxious Mouse")
        {
            instance.anxiousPicked = true;
            Refresh(15);
        }

        if (instance.controlPicked == false && tempPlayer.GetHeldObject() != null &&
            tempPlayer.GetHeldObject().name == "Control Mouse")
        {
            instance.controlPicked = true;
            Refresh(13);
        }

        if (instance.allViewed == false && instance.pcChecked == true &&
            instance.micChecked == true && instance.slidesChecked == true)
        {
            instance.allViewed = true;
        }
    }
Пример #2
0
    private void ShowLabRoomTips()
    {
        if (tempPlayer == null)
        {
            tempPlayer = FindObjectOfType <InteractionController>();
        }

        // Show computer tips
        if (instance.pcChecked == false && tempPlayer.GetRaycastHit().collider != null &&
            tempPlayer.GetRaycastHit().collider.name == "Monitor")
        {
            // Handle interrupt another tip
            //CloseRunningDisplay();
            instance.pcChecked      = true;
            instance.runningDisplay = StartCoroutine(DisplayTips(4, 5, 0.5f));
        }

        // show microscope tips
        if (instance.micChecked == false && tempPlayer.GetRaycastHit().collider != null &&
            (tempPlayer.GetRaycastHit().collider.name == "Looking part" ||
             tempPlayer.GetRaycastHit().collider.name == "Looking part 1"))
        {
            //CloseRunningDisplay();
            instance.micChecked     = true;
            instance.runningDisplay = StartCoroutine(DisplayTips(6, 8, 0.5f));
        }

        // show general slide tips
        if (instance.slidesChecked == false && tempPlayer.GetRaycastHit().collider != null &&
            tempPlayer.GetRaycastHit().collider.CompareTag("Slide"))
        {
            //CloseRunningDisplay();
            instance.slidesChecked  = true;
            instance.runningDisplay = StartCoroutine(DisplayTips(9, 10, 0.5f));
        }

        // Show slide pickup tips
        if (instance.anxiousPicked == false && tempPlayer.GetHeldObject() != null &&
            tempPlayer.GetHeldObject().name == "Anxious Mouse")
        {
            //CloseRunningDisplay();
            instance.anxiousPicked  = true;
            instance.runningDisplay = StartCoroutine(DisplayTip(11, 2f));
        }

        if (instance.controlPicked == false && tempPlayer.GetHeldObject() != null &&
            tempPlayer.GetHeldObject().name == "Control Mouse")
        {
            //CloseRunningDisplay();
            instance.controlPicked  = true;
            instance.runningDisplay = StartCoroutine(DisplayTip(12, 2f));
        }

        // Tip after you have looked at everything
        if (instance.allViewed == false && instance.pcChecked == true &&
            instance.micChecked == true && instance.slidesChecked == true)
        {
            //CloseRunningDisplay();
            instance.allViewed      = true;
            instance.runningDisplay = StartCoroutine(DisplayTips(13, 14, 0.5f, true));
        }
    }