private void RetrieveVehicle(InteractableVehicle desiredVehicle, InteractableVehicle newVehicle, UnturnedPlayer uPlayer) { uint instanceID = newVehicle.instanceID; VehicleManager.instance.channel.send("tellVehicleHealth", ESteamCall.ALL, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, new object[2] { (object)instanceID, (object)desiredVehicle.health }); VehicleManager.instance.channel.send("tellVehicleFuel", ESteamCall.ALL, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, new object[2] { (object)instanceID, (object)desiredVehicle.fuel }); VehicleManager.instance.channel.send("tellVehicleBatteryCharge", ESteamCall.ALL, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, new object[2] { (object)instanceID, (object)desiredVehicle.batteryCharge }); VehicleManager.instance.channel.send("tellVehicleLock", ESteamCall.ALL, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, new object[4] { (object)instanceID, (object)uPlayer.CSteamID, (object)uPlayer.SteamGroupID, (object)true }); for (int i = 0; i < newVehicle.tires.Length; i++) { if (!desiredVehicle.tires[i].isAlive) { newVehicle.tires[i].isAlive = false; newVehicle.sendTireAliveMaskUpdate(); } } if (desiredVehicle.headlightsOn) { VehicleManager.instance.channel.send("tellVehicleHeadlights", ESteamCall.ALL, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, new object[2] { (object)instanceID, (object)desiredVehicle.headlightsOn }); } if (desiredVehicle.sirensOn) { VehicleManager.instance.channel.send("tellVehicleSirens", ESteamCall.ALL, ESteamPacket.UPDATE_UNRELIABLE_BUFFER, new object[2] { (object)instanceID, (object)desiredVehicle.sirensOn }); } for (int i = 0; i < desiredVehicle.turrets.Length; i++) { newVehicle.turrets[i].state[10] = (byte)desiredVehicle.turrets[i].state[10]; } if (VehicleTeleporter.Instance.Configuration.Instance.RemoveVehicleOnGet) { VehicleManager.askVehicleDestroy(desiredVehicle); VehicleManager.instance.channel.send("tellVehicleDestroy", ESteamCall.ALL, ESteamPacket.UPDATE_RELIABLE_BUFFER, desiredVehicle.instanceID); } return; }