Пример #1
0
 private void Update()
 {
     if (Input.GetButtonDown("Click"))
     {
         RaycastHit hit;
         Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);
         if (Physics.Raycast(ray, out hit, 100))
         {
             InteractableClass interactable = hit.collider.GetComponent <InteractableClass>();
             if (interactable)
             {
                 interactable.Click();
             }
         }
     }
 }
Пример #2
0
 public void SetInteractableClass(InteractableClass type)
 {
     typeOfInteractable = type;
 }