Пример #1
0
 private void OnRelease()
 {
     if (button != JoystickButton.None)
     {
         ControllerInput.Behaviour.SimulateInput(button, 0);
     }
     receiver.ResetInteraction();
 }
Пример #2
0
 private void OnRelease()
 {
     ControllerInput.Behaviour.SimulateInput(button, 0);
     receiver.ResetInteraction();
 }
Пример #3
0
 void OnRelease()
 {
     receiver.ResetInteraction();
 }