private void UpdateUpDownOnClick(Window callingWindow) { InstructionBlueprint template = (mListDisplayWindow.GetFirstHighlightedObject() as InstructionBlueprint); if (template != null) { mSetSelectedInstructionTimeUpDown.CurrentValue = (float)template.Time; } }
public InstructionBlueprint ToInstructionBlueprint() { InstructionBlueprint toReturn = new InstructionBlueprint(); toReturn.MemberType = System.Type.GetType(Type); toReturn.MemberName = Member; toReturn.MemberValue = Value; toReturn.Time = Time; toReturn.TargetType = System.Type.GetType(TargetName); return(toReturn); }