void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera temp = GameObject.Find("Camera").GetComponentInChildren <Camera>(); m_myTransform.Find(m_widgetToFullName["InstancePassRewardItemListCamera"]).GetComponent <UIViewport>().sourceCamera = temp; m_tranInstanceRewardItemList = m_myTransform.Find(m_widgetToFullName["InstancePassRewardItemList"]); m_camRewardItemList = m_myTransform.Find(m_widgetToFullName["InstancePassRewardItemListCamera"]).GetComponentsInChildren <Camera>(true)[0]; m_goGOInstancePassRewardUIText = m_myTransform.Find(m_widgetToFullName["GOInstancePassRewardUIText"]).gameObject; m_goGOInstancePassRewardUIItemListArrow = m_myTransform.Find(m_widgetToFullName["GOInstancePassRewardUIItemListArrow"]).gameObject; m_goGOInstancePassRewardUIItemListBG = m_myTransform.Find(m_widgetToFullName["GOInstancePassRewardUIItemListBG"]).gameObject; m_goInstancePassRewardUIItemListBGPosFrom = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIItemListBGPosFrom"]).gameObject; m_goInstancePassRewardUIItemListBGPosTo = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIItemListBGPosTo"]).gameObject; m_goGOInstancePassRewardUI = m_myTransform.Find(m_widgetToFullName["GOInstancePassRewardUI"]).gameObject; m_goInstancePassRewardUIBGMask = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIBGMask"]).gameObject; m_goInstancePassRewardUIWinText = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIWinText"]).gameObject; m_goInstancePassRewardUIWinTextBG = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIWinTextBG"]).gameObject; m_goInstancePassReweardUIBottomLine = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIWinTextBGBottomLine"]).gameObject; m_goInstancePassReweardUITopLine = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIWinTextBGTopLine"]).gameObject; m_goInstancePassRewardUIWinTextPosBegin = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIWinTextPosBegin"]).gameObject; m_goInstancePassRewardUIWinTextPosEnd = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUIWinTextPosEnd"]).gameObject; m_lblInstancePassRewardUILeftTimeText = m_myTransform.Find(m_widgetToFullName["InstancePassRewardUILeftTimeText"]).GetComponentsInChildren <UILabel>(true)[0]; Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); Camera temp = GameObject.Find("Camera").GetComponentInChildren<Camera>(); m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardItemListCamera"]).GetComponent<UIViewport>().sourceCamera = temp; m_tranInstanceRewardItemList = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardItemList"]); m_camRewardItemList = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardItemListCamera"]).GetComponentsInChildren<Camera>(true)[0]; m_goGOInstancePassRewardUIText = m_myTransform.FindChild(m_widgetToFullName["GOInstancePassRewardUIText"]).gameObject; m_goGOInstancePassRewardUIItemListArrow = m_myTransform.FindChild(m_widgetToFullName["GOInstancePassRewardUIItemListArrow"]).gameObject; m_goGOInstancePassRewardUIItemListBG = m_myTransform.FindChild(m_widgetToFullName["GOInstancePassRewardUIItemListBG"]).gameObject; m_goInstancePassRewardUIItemListBGPosFrom = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIItemListBGPosFrom"]).gameObject; m_goInstancePassRewardUIItemListBGPosTo = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIItemListBGPosTo"]).gameObject; m_goGOInstancePassRewardUI = m_myTransform.FindChild(m_widgetToFullName["GOInstancePassRewardUI"]).gameObject; m_goInstancePassRewardUIBGMask = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIBGMask"]).gameObject; m_goInstancePassRewardUIWinText = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIWinText"]).gameObject; m_goInstancePassRewardUIWinTextBG = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIWinTextBG"]).gameObject; m_goInstancePassReweardUIBottomLine = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIWinTextBGBottomLine"]).gameObject; m_goInstancePassReweardUITopLine = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIWinTextBGTopLine"]).gameObject; m_goInstancePassRewardUIWinTextPosBegin = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIWinTextPosBegin"]).gameObject; m_goInstancePassRewardUIWinTextPosEnd = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUIWinTextPosEnd"]).gameObject; m_lblInstancePassRewardUILeftTimeText = m_myTransform.FindChild(m_widgetToFullName["InstancePassRewardUILeftTimeText"]).GetComponentsInChildren<UILabel>(true)[0]; Initialize(); }