Пример #1
0
    void Start()
    {
        slideScreen = gameObject.GetComponentInParent <InputfieldSlideScreen>();
        inputField  = transform.GetComponent <InputField>();

        inputField.shouldHideMobileInput = true;
    }
Пример #2
0
    void Start()
    {
        slideScreen = GameObject.Find("Login").GetComponent <InputfieldSlideScreen>();
        inputField  = transform.GetComponent <InputField>();
//#if UNITY_IOS
        inputField.shouldHideMobileInput = true;
//#endif
    }