Пример #1
0
    private void OnInputToggle(InputToggleEvent gameEvent)
    {
        if (aiming)
        {
            StopAimingEvent.Dispatch();

            aiming = false;
        }

        gameObject.SetActive(gameEvent.enabled);
    }
Пример #2
0
 private void OnInputToggle(InputToggleEvent gameEvent)
 {
     if (gameEvent.enabled)
     {
         Enable();
     }
     else
     {
         Disable();
     }
 }
Пример #3
0
 private void OnInputToggle(InputToggleEvent gameEvent)
 {
     Enabled = gameEvent.enabled;
 }
 private void OnInputToggled(InputToggleEvent gameEvent)
 {
     element.interactable = gameEvent.enabled;
 }
Пример #5
0
 private void OnInputToggle(InputToggleEvent e)
 {
     ToggleInput(e.inputEnabled);
 }
Пример #6
0
 private void OnInputToggle(InputToggleEvent gameEvent)
 {
     button.interactable = gameEvent.enabled;
 }