void Update() { if (bullets != 0) { if (Input.GetMouseButtonDown(0)) { bullets--; } if (Input.GetMouseButtonDown(1)) { levelScore += incrementScore; scoreScript.ScoreUpdate(incrementScore); if (levelScore % 500 == 0) { bullets = 3; levelScore = 0; } } bulletText.text = string.Format("Kogel: {0}", bullets); } else if (bullets >= 0) { bulletText.text = string.Format("Game over!"); inputScript.Show(); } }