/// <summary> /// Dispose the SDK instance, don't miss this after SDK usage. /// </summary> public void Dispose() { Subscriber?.Dispose(); Subscriber = null; Storage?.Dispose(); Storage = null; RuyiNetService?.Dispose(); RuyiNetService = null; SettingSys?.Dispose(); SettingSys = null; L10NService?.Dispose(); L10NService = null; UserService?.Dispose(); UserService = null; InputMgr?.Dispose(); InputMgr = null; SpeechService?.Dispose(); SpeechService = null; Media?.Dispose(); Media = null; OverlayService?.Dispose(); OverlayService = null; lowLatencyTransport?.Close(); LowLatencyProtocol?.Dispose(); lowLatencyTransport = null; LowLatencyProtocol = null; highLatencyTransport?.Close(); HighLatencyProtocol?.Dispose(); HighLatencyProtocol = null; highLatencyTransport = null; InstanceCount--; if (InstanceCount <= 0) { factory.SDKCleanup(); } }
/// <summary> /// Dispose the SDK instance, don't miss this after SDK usage. /// </summary> public void Dispose() { Subscriber?.Dispose(); Subscriber = null; Storage?.Dispose(); Storage = null; RuyiNetService?.Dispose(); RuyiNetService = null; SettingSys?.Dispose(); SettingSys = null; L10NService?.Dispose(); L10NService = null; UserService?.Dispose(); UserService = null; InputMgr?.Dispose(); InputMgr = null; SpeechService?.Dispose(); SpeechService = null; Media?.Dispose(); Media = null; OverlayService?.Dispose(); OverlayService = null; lowLatencyTransport?.Close(); LowLatencyProtocol?.Dispose(); lowLatencyTransport = null; LowLatencyProtocol = null; highLatencyTransport?.Close(); HighLatencyProtocol?.Dispose(); HighLatencyProtocol = null; highLatencyTransport = null; // don't clean up netmq in layer0. InstanceCount--; if (InstanceCount <= 0) { var entry = Assembly.GetEntryAssembly(); if (entry == null) // in a unit test { NetMQConfig.Cleanup(false); return; } // not Layer0 & not Layer1 if (!entry.FullName.StartsWith("Layer0,", StringComparison.OrdinalIgnoreCase) && !entry.FullName.StartsWith("zpLayer1,", StringComparison.OrdinalIgnoreCase)) { NetMQConfig.Cleanup(false); return; } } }