Пример #1
0
 private void Awake()
 {
     gameLoopScript = GameObject.Find("_GM").GetComponent <GameLoop>();
     holderClass    = GameObject.Find("_GM").GetComponent <InputHolderClass>(); // _GM object has the script attached
     holderClass.setLevel(1);
     level2On = false;                                                          // level 2 is not active YET
     // set the level we are on to LEVEL 1
 }
 private void Awake()
 {
     holderClass   = GameObject.Find("_GM").GetComponent <InputHolderClass>(); // _GM object has the script attached
     wordText.text = holderClass.getMainWord();
 }