void UpdateTitleMenuInput() { if (titleMenu.Update(inputHelper.GetMousePosition(), inputHelper.CheckForLeftHold(), inputHelper.CheckForLeftRelease())) { titleMenu.Select(); } if (inputHelper.CheckForKeyboardPress(Keys.Enter) || inputHelper.CheckForGamepadPress(Buttons.Start) || inputHelper.CheckForGamepadPress(Buttons.A)) { titleMenu.Select(); } else if (inputHelper.CheckForKeyboardPress(Keys.Escape) || inputHelper.CheckForGamepadPress(Buttons.Back)) { Exit(); } else if (inputHelper.CheckForKeyboardPress(Keys.Down) || inputHelper.CheckForGamepadPress(Buttons.DPadDown)) { titleMenu.Move(1); } else if (inputHelper.CheckForKeyboardPress(Keys.Up) || inputHelper.CheckForGamepadPress(Buttons.DPadUp)) { titleMenu.Move(-1); } }