Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     spriteRenderer = GetComponent <SpriteRenderer>();
     animator       = GetComponent <Animator>();
     rigidBody      = GetComponent <Rigidbody2D>();
     inputHandler   = GetComponent <InputHandler>();
     inputHandler.AddInputReceiverRegisterAwaiter(this);
 }
 // Start is called before the first frame update
 void Start()
 {
     inputHandler = GetComponent <InputHandler>();
     inputHandler.AddInputReceiverRegisterAwaiter(this);
 }