/// <summary> /// 注册 /// </summary> public void Register(int id, InputField_WebGL inputFieldT) { if (!GameObjectID_InputField.ContainsKey(id)) { GameObjectID_InputField.Add(id, inputFieldT); } }
public void SelectAll(string inputIDStr) { int inputID = ParseInputId(inputIDStr); InputField_WebGL inputFieldT = GetInputField(inputID); if (inputFieldT) { inputFieldT.SelectAll(); } }
public void OnInputEnd(string inputIDStr) { int inputID = ParseInputId(inputIDStr); InputField_WebGL inputFieldT = GetInputField(inputID); if (inputFieldT) { inputFieldT.OnInputEnd(); } }
public void OnInputText(string text) { string[] strs = text.Split('|'); int inputID = ParseInputId(strs[0]); InputField_WebGL inputFieldT = GetInputField(inputID); if (inputFieldT) { inputFieldT.OnInputText(strs[1], strs[2]); } }