Пример #1
0
        private void _MouseMove(object sender, InputDevice.MouseControlEventArgs e)
        {
            if (Focused)
            {
                Cursor.Position = new Point(Location.X + Width / 2, Location.Y + Height / 2);
            }

            if (Mouses.ContainsKey(e.DeviceData.Info.deviceHandle))
            {
                // convert to absolute mouse cooridnates
                MouseData Current = Mouses[e.DeviceData.Info.deviceHandle];
                Current.PosX += e.DeltaX;
                Current.PosY += e.DeltaY;

                if (Current.PosX < 0)
                {
                    Current.PosX = 0;
                }
                if (Current.PosY < 0)
                {
                    Current.PosY = 0;
                }
                if (Current.PosX >= Canvas.Width)
                {
                    Current.PosX = Canvas.Width - 1;
                }
                if (Current.PosY >= Canvas.Height)
                {
                    Current.PosY = Canvas.Height - 1;
                }
            }
        }
Пример #2
0
 private void _MouseDown(object sender, InputDevice.MouseControlEventArgs e)
 {
     if (e.LeftButton)
     {
         MouseEventButtonDownLeft(this, Mouses[e.DeviceData.Info.deviceHandle]);
     }
     else if (e.RightButton)
     {
         MouseEventButtonDownRight(this, Mouses[e.DeviceData.Info.deviceHandle]);
     }
 }
Пример #3
0
 private void _MouseWheel(object sender, InputDevice.MouseControlEventArgs e)
 {
     if (Mouses.ContainsKey(e.DeviceData.Info.deviceHandle))
     {
         if (e.Wheel > 0)
         {
             MouseEventWheelUp(this, Mouses[e.DeviceData.Info.deviceHandle]);
         }
         else if (e.Wheel < 0)
         {
             MouseEventWheelDown(this, Mouses[e.DeviceData.Info.deviceHandle]);
         }
     }
 }
Пример #4
0
        private void _MouseUp(object sender, InputDevice.MouseControlEventArgs e)
        {
            if (!Mouses.ContainsKey(e.DeviceData.Info.deviceHandle))
            {
                MouseData NewMouse = new MouseData();
                NewMouse.PosX = Canvas.Width / 2;
                NewMouse.PosY = Canvas.Height / 2;
                NewMouse.Data = e.DeviceData;
                Mouses.Add(e.DeviceData.Info.deviceHandle, NewMouse);
            }

            if (Mouses.ContainsKey(e.DeviceData.Info.deviceHandle) && e.LeftButton)
            {
                MouseEventButtonUpLeft(this, Mouses[e.DeviceData.Info.deviceHandle]);
            }
            else if (e.RightButton)
            {
                MouseEventButtonUpRight(this, Mouses[e.DeviceData.Info.deviceHandle]);
            }
        }