Пример #1
0
        /// <summary>
        /// Handles incoming messages and checks for message chunks,
        /// which are then read into the appropriate LargeMessageHandler
        /// </summary>
        /// <param name="messageSize"></param>
        private void HandleReceivedMessage(int messageSize, byte[] data = null)
        {
            byte[] source = null;

            if (data is null)
            {
                source = socketBuff;
            }
            else
            {
                source = data;
            }

            MessageType type = (MessageType)source[4];

            if (type == MessageType.InputData)
            {
                byte[] input = new byte[5];
                Buffer.BlockCopy(source, 5, input, 0, 5);
                InputDataReceived?.Invoke(this, input);
                return;
            }
            else if (type == MessageType.MessagePart)
            {
                HandleMessageChunkReceived(new MessageChunkMessage(socketBuff));
                return;
            }

            HandleMessage(source);
        }
Пример #2
0
        private void PipeReadCallback(IAsyncResult ar)
        {
            try
            {
                int bytesIn = pRead.EndRead(ar);
                if (bytesIn == 0)
                {
                    throw new Exception("Pipe disconnected");
                }

                int pSize = BitConverter.ToInt32(pipeBuff, 0);
                if (pSize >= 10240)
                {
                    pipeBuff = new byte[pSize + 1];
                    ISLogger.Write("Pipe size set to " + (pSize + 1));
                }

                if (pRead.Read(pipeBuff, 0, pSize) == 0)
                {
                    throw new Exception("Pipe disconnected");
                }

                switch ((IPCMessageType)pipeBuff[0])
                {
                case IPCMessageType.Input:
                    InputDataReceived?.Invoke(this, new ISInputData((ISInputCode)pipeBuff[1], BitConverter.ToInt16(pipeBuff, 2), BitConverter.ToInt16(pipeBuff, 4)));
                    break;

                case IPCMessageType.CopyToClipboard:
                    CopyToClipboardReceived?.Invoke(this, Encoding.Unicode.GetString(pipeBuff, 1, pipeBuff.Length - 1));
                    pipeBuff = new byte[10240];     //We need to make sure that the string doesnt sit in the buffer
                    //So that remaining text is not copied after a short string
                    break;

                default:
                    ISLogger.Write("IPC->Unexpected message type " + (IPCMessageType)pipeBuff[0]);
                    break;
                }

                if (pipeBuff.Length != 10240)
                {
                    pipeBuff = new byte[10240];
                }

                pRead.BeginRead(pipeBuff, 0, 4, PipeReadCallback, null);
            }catch (Exception ex)
            {
                if (closed)
                {
                    return;
                }

                ISLogger.Write("Anon IPC Exception!\n {0}", ex.Message);
                ISLogger.Write("Source: " + ex.Source);
                ISLogger.Write("Trace: " + ex.StackTrace);
            }
        }
        void IObserver <ListenerReceivedMessageArgs> .OnNotified(object sender, ListenerReceivedMessageArgs eventArgs)
        {
            if (_listenerReceivedMessage != null)
            {
                _listenerReceivedMessage.Invoke(this, eventArgs);
            }

            var gamepad = JsonUtility.FromJson <GamePad>(eventArgs.StreamMessage);

            _inputDataReceivedArgs.GamePadData = gamepad;

            if (InputDataReceived != null)
            {
                InputDataReceived.Invoke(this, _inputDataReceivedArgs);
            }
        }
Пример #4
0
 protected void HandleInputData(byte[] input)
 {
     InputDataReceived?.Invoke(this, input);
 }