void OnTouchStay() { // Mikäli tagilla olevaa nappia painetaan pohjassa -> suoritetaan inputcontrollien komentoja if (gameObject.tag == "Left") { inputControls.TurnShip(-1f); } if (gameObject.tag == "Right") { inputControls.TurnShip(1f); } if (gameObject.tag == "Gas") { inputControls.MoveShip(); } if (gameObject.tag == "ShootLeft" && Time.time > inputControls.nextFire) { inputControls.playerShoot("vasen"); } if (gameObject.tag == "ShootRight" && Time.time > inputControls.nextFire) { inputControls.playerShoot("oikea"); } if (gameObject.tag == "Quit") { ExitGame(); } if (gameObject.tag == "Restart") { reStart(); } }