Пример #1
0
        protected override void OnMouseLeave(EventArgs e)
        {
            base.OnMouseLeave(e);

            CursorManager.OnMouseLeave();
            InputApi.SetMousePosition(-1, -1);
        }
Пример #2
0
        private void ctrlRenderer_MouseMove(object sender, MouseEventArgs e)
        {
            CursorManager.OnMouseMove(this);

            if (CursorManager.NeedMouseIcon)
            {
                this.Cursor = Cursors.Cross;
            }

            double xPos = (double)e.X / this.Width;
            double yPos = (double)e.Y / this.Height;

            xPos = Math.Max(0.0, Math.Min(1.0, xPos));
            yPos = Math.Max(0.0, Math.Min(1.0, yPos));

            InputApi.SetMousePosition(xPos, yPos);
        }
Пример #3
0
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);

            ScreenSize size       = EmuApi.GetScreenSize(false);
            int        leftMargin = (this.Width - size.Width) / 2;
            int        topMargin  = (this.Height - size.Height) / 2;

            CursorManager.OnMouseMove(this);

            if (CursorManager.NeedMouseIcon)
            {
                this.Cursor = Cursors.Cross;
            }

            double xPos = (double)(e.X - leftMargin) / size.Width;
            double yPos = (double)(e.Y - topMargin) / size.Height;

            xPos = Math.Max(0.0, Math.Min(1.0, xPos));
            yPos = Math.Max(0.0, Math.Min(1.0, yPos));

            InputApi.SetMousePosition(xPos, yPos);
        }
Пример #4
0
 private void ctrlRenderer_MouseLeave(object sender, EventArgs e)
 {
     CursorManager.OnMouseLeave();
     InputApi.SetMousePosition(-1, -1);
 }