public bool ApplyChanges()
    {
        InputAction inputAction = inputManager.getInputActions().Get(actionInputIndex);

        Debug.Log("UIKeyBind: Checking for changes " + actionInputCopy + " from " + inputAction);
        if (actionInputCopy != null && !actionInputCopy.DoKeysMatch(inputAction))
        {
            Debug.Log("UIKeyBind: Has changed");
            actionInputCopy.CopyKeysInto(inputAction);
            return(true);
        }
        return(false);
    }