Пример #1
0
 void HideMenu(Input.Events.PlayButtonPressed e)
 {
     gameObject.SetActive(false);
 }
Пример #2
0
 void LoadGame(Input.Events.PlayButtonPressed e)
 {
     gameplaySettings = e.gameplaySettings;
     SceneManager.LoadScene(1);
 }
Пример #3
0
 void HideMenu(Input.Events.PlayButtonPressed e)
 {
     Cursor.visible = false;
 }