private void Awake() { if (_instance != null && _instance != this) { Destroy(this.gameObject); } else { _instance = this; } }
/// <summary> /// The setup of the grid onto the main form /// </summary> public void SetupGrid() { InitializeMap _initializeMap = new InitializeMap(); _initializeMap.InitializeGrid(); _initializeMap.AddMap3D(_3DLevelMapSections); _initializeMap.AddMap2D(_2DlevelMap); _initializeMap.AddPath(_levelPath); InitializeGrid _initializeGrid = new InitializeGrid(); _initializeGrid.Grid(_pbxGridMain); _initializeGrid.Grid(_pbxGridMini); AddGridMain(); AddGridMini(); }