Пример #1
0
 private void Awake()
 {
     init_IA       = GetComponent <Initialisation_Rope>();
     players       = Camera.main.GetComponent <GameManager>();
     checkDistance = GetComponent <Detection_dash_Distance>();
     rope_system   = GameObject.Find("Rope_System").GetComponent <Rope_System>();
 }
Пример #2
0
 private void Awake()
 {
     checkPlayers = GetComponent <Initialisation_Rope>();
 }