public JoyBase() : base(HappinessPigGuardianID) { Name = "Joy"; PossibleNames = new string[] { "Cheery", "Fortue", "Glee", "Joy" }; Description = ""; Width = 10 * 2; Height = 27 * 2; SpriteWidth = 64; SpriteHeight = 64; //FramesInRows = 28; //DuckingHeight = 54; //Each pig should definitelly have the same size, birthday age and time, so I moved those infos. Genderless = true; InitialMHP = 110; //320 LifeCrystalHPBonus = 15; LifeFruitHPBonus = 5; Accuracy = 0.67f; Mass = 0.40f; MaxSpeed = 3.62f; Acceleration = 0.12f; SlowDown = 0.35f; MaxJumpHeight = 12; JumpSpeed = 9.76f; CanDuck = false; ReverseMount = true; DontUseHeavyWeapons = true; DrinksBeverage = false; SetTerraGuardian(); MountUnlockLevel = 255; InitialItems.Add(new ItemPair(Terraria.ID.ItemID.YellowPhaseblade, 1)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.LesserHealingPotion, 10)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.AmberStaff, 1)); //Animation Frames //Left Arm LeftHandPoints.AddFramePoint2x(10, 10, 2); LeftHandPoints.AddFramePoint2x(11, 22, 9); LeftHandPoints.AddFramePoint2x(12, 24, 17); LeftHandPoints.AddFramePoint2x(13, 20, 22); LeftHandPoints.AddFramePoint2x(17, 24, 26); //Right Arm RightHandPoints.AddFramePoint2x(10, 15, 2); RightHandPoints.AddFramePoint2x(11, 25, 9); RightHandPoints.AddFramePoint2x(12, 27, 17); RightHandPoints.AddFramePoint2x(13, 23, 22); RightHandPoints.AddFramePoint2x(17, 26, 26); //Headgear HeadVanityPosition.DefaultCoordinate2x = new Microsoft.Xna.Framework.Point(16 + 2, 11); HeadVanityPosition.AddFramePoint2x(14, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(17, 23 + 2, 18); HeadVanityPosition.AddFramePoint2x(22, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(25, 23 + 2, 18); }
public SadnessBase() : base(SadnessPigGuardianID) { Name = "Sadness"; PossibleNames = new string[] { "Downcast", "Sorrow", "Unfortue", "Misera" }; Description = "One of the emotion pieces fragments\nof a TerraGuardian. Very saddened."; Width = 10 * 2; Height = 27 * 2; SpriteWidth = 72; SpriteHeight = 68; DefaultTactic = CombatTactic.Snipe; //FramesInRows = 28; //DuckingHeight = 54; //Each pig should definitelly have the same size, birthday age and time, so I moved those infos. Genderless = true; InitialMHP = 110; //320 LifeCrystalHPBonus = 15; LifeFruitHPBonus = 5; Accuracy = 0.67f; Mass = 0.40f; MaxSpeed = 3.62f; Acceleration = 0.12f; SlowDown = 0.35f; MaxJumpHeight = 12; JumpSpeed = 9.76f; CanDuck = false; ReverseMount = true; DontUseHeavyWeapons = true; DrinksBeverage = false; SetTerraGuardian(); MountUnlockLevel = 255; InitialItems.Add(new ItemPair(Terraria.ID.ItemID.BluePhaseblade, 1)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.LesserHealingPotion, 10)); //Animation Frames //Left Arm LeftHandPoints.AddFramePoint2x(10, 12, 4); LeftHandPoints.AddFramePoint2x(11, 24, 11); LeftHandPoints.AddFramePoint2x(12, 26, 19); LeftHandPoints.AddFramePoint2x(13, 22, 24); LeftHandPoints.AddFramePoint2x(17, 26, 28); //Right Arm RightHandPoints.AddFramePoint2x(10, 17, 4); RightHandPoints.AddFramePoint2x(11, 27, 11); RightHandPoints.AddFramePoint2x(12, 29, 19); RightHandPoints.AddFramePoint2x(13, 25, 24); RightHandPoints.AddFramePoint2x(17, 28, 28); //Headgear HeadVanityPosition.DefaultCoordinate2x = new Microsoft.Xna.Framework.Point(16 + 2, 11); HeadVanityPosition.AddFramePoint2x(14, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(17, 23 + 2, 18); HeadVanityPosition.AddFramePoint2x(22, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(25, 23 + 2, 18); }
public void AddItem(LR0Item core) { //Check if a core had been already added. If yes, simply return if (!_allCores.Add(core)) { return; } //Create new item, add it to AllItems, InitialItems, ReduceItems or ShiftItems var item = new LRItem(_state, core); AllItems.Add(item); if (item.Core.IsFinal) { ReduceItems.Add(item); } else { ShiftItems.Add(item); } if (item.Core.IsInitial) { InitialItems.Add(item); } if (core.IsFinal) { return; } //Add current term to ShiftTerms if (!ShiftTerms.Add(core.Current)) { return; } if (core.Current is Terminal) { ShiftTerminals.Add(core.Current as Terminal); } //If current term (core.Current) is a new non-terminal, expand it var currNt = core.Current as NonTerminal; if (currNt == null) { return; } foreach (var prod in currNt.Productions) { AddItem(prod.LR0Items[0]); } }
//I'll need to think how I'll make the cloud form of them work, and toggle. public WrathBase() : base(AngerPigGuardianID) { Name = "Wrath"; PossibleNames = new string[] { "Wrath", "Rage", "Fury", "Irk" }; Description = "The angry emotional pig piece\nof a TerraGuardian. Very volatile."; Width = 10 * 2; Height = 27 * 2; SpriteWidth = 70; SpriteHeight = 68; FramesInRows = 28; //DuckingHeight = 54; //Each pig should definitelly have the same size, birthday age and time, so I moved those infos. DefaultTactic = CombatTactic.Charge; Genderless = true; InitialMHP = 110; //320 LifeCrystalHPBonus = 15; LifeFruitHPBonus = 5; Accuracy = 0.67f; Mass = 0.40f; MaxSpeed = 3.62f; Acceleration = 0.12f; SlowDown = 0.35f; MaxJumpHeight = 12; JumpSpeed = 9.76f; CanDuck = false; ReverseMount = true; DontUseHeavyWeapons = true; DrinksBeverage = false; SetTerraGuardian(); MountUnlockLevel = 255; InitialItems.Add(new ItemPair(Terraria.ID.ItemID.RedPhaseblade, 1)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.LesserHealingPotion, 10)); RightArmFrontFrameSwap.Add(0, 0); RightArmFrontFrameSwap.Add(1, 0); RightArmFrontFrameSwap.Add(2, 1); RightArmFrontFrameSwap.Add(3, 2); RightArmFrontFrameSwap.Add(4, 2); RightArmFrontFrameSwap.Add(5, 1); RightArmFrontFrameSwap.Add(6, 0); RightArmFrontFrameSwap.Add(7, 0); RightArmFrontFrameSwap.Add(8, 0); //RightArmFrontFrameSwap.Add(9, 0); //RightArmFrontFrameSwap.Add(10, 0); //Animation Frames //Left Arm LeftHandPoints.AddFramePoint2x(10, 11, 4); LeftHandPoints.AddFramePoint2x(11, 23, 11); LeftHandPoints.AddFramePoint2x(12, 24, 19); LeftHandPoints.AddFramePoint2x(13, 22, 24); LeftHandPoints.AddFramePoint2x(17, 25, 28); //Right Arm RightHandPoints.AddFramePoint2x(10, 15, 4); RightHandPoints.AddFramePoint2x(11, 25, 11); RightHandPoints.AddFramePoint2x(12, 27, 19); RightHandPoints.AddFramePoint2x(13, 23, 24); RightHandPoints.AddFramePoint2x(17, 27, 28); //Headgear HeadVanityPosition.DefaultCoordinate2x = new Microsoft.Xna.Framework.Point(16 + 2, 11); HeadVanityPosition.AddFramePoint2x(14, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(17, 23 + 2, 18); HeadVanityPosition.AddFramePoint2x(22, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(25, 23 + 2, 18); GetRequests(); SkinsAndOutfits(); }
public FearBase() : base(FearPigGuardianID) { Name = "Fear"; PossibleNames = new string[] { "Frighty", "Dread", "Anxie", "Pani" }; Description = "One of the emotion pieces fragments\nof a TerraGuardian. Very scaredy."; Width = 10 * 2; Height = 27 * 2; SpriteWidth = 64; SpriteHeight = 64; FramesInRows = 31; //DuckingHeight = 54; //Each pig should definitelly have the same size, birthday age and time, so I moved those infos. Genderless = true; InitialMHP = 110; //320 LifeCrystalHPBonus = 15; LifeFruitHPBonus = 5; Accuracy = 0.67f; Mass = 0.40f; MaxSpeed = 3.62f; Acceleration = 0.12f; SlowDown = 0.35f; MaxJumpHeight = 12; JumpSpeed = 9.76f; CanDuck = false; ReverseMount = true; DontUseHeavyWeapons = true; DrinksBeverage = false; SetTerraGuardian(); MountUnlockLevel = 255; InitialItems.Add(new ItemPair(Terraria.ID.ItemID.PurplePhaseblade, 1)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.Handgun, 1)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.MusketBall, 250)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.LesserHealingPotion, 10)); RightArmFrontFrameSwap.Add(0, 0); RightArmFrontFrameSwap.Add(1, 0); RightArmFrontFrameSwap.Add(2, 0); RightArmFrontFrameSwap.Add(3, 1); RightArmFrontFrameSwap.Add(4, 1); RightArmFrontFrameSwap.Add(5, 0); RightArmFrontFrameSwap.Add(6, 0); RightArmFrontFrameSwap.Add(7, 1); RightArmFrontFrameSwap.Add(8, 1); RightArmFrontFrameSwap.Add(19, 0); //Animation Frames //Left Arm LeftHandPoints.AddFramePoint2x(10, 10, 2); LeftHandPoints.AddFramePoint2x(11, 22, 9); LeftHandPoints.AddFramePoint2x(12, 24, 17); LeftHandPoints.AddFramePoint2x(13, 20, 22); LeftHandPoints.AddFramePoint2x(17, 25, 27); //Right Arm RightHandPoints.AddFramePoint2x(10, 16, 2); RightHandPoints.AddFramePoint2x(11, 25, 9); RightHandPoints.AddFramePoint2x(12, 27, 17); RightHandPoints.AddFramePoint2x(13, 23, 22); RightHandPoints.AddFramePoint2x(17, 27, 27); //Headgear HeadVanityPosition.DefaultCoordinate2x = new Point(16 + 2, 11); HeadVanityPosition.AddFramePoint2x(14, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(17, 23 + 2, 18); HeadVanityPosition.AddFramePoint2x(22, 16 + 2, 9); HeadVanityPosition.AddFramePoint2x(25, 23 + 2, 18); }
/// <summary> /// -Not very sociable. /// -Loves cooking. /// -Likes Vladimir. /// -Has flatulence problems. /// -Loves clear weather days. /// -Likes seeing people enjoy her food. /// -Is fat due to experimenting her own food, to see if It's good. /// </summary> public MinervaBase() { Name = "Minerva"; Description = "She's not very sociable, but is\na good cook. If you're feeling\nhungry, go see her to get food."; Size = GuardianSize.Large; Width = 26; Height = 90; DuckingHeight = 52; SpriteWidth = 96; SpriteHeight = 112; CompanionSlotWeight = 1.4f; Scale = 108f / 90f; Age = 19; SetBirthday(SEASON_WINTER, 9); Male = false; InitialMHP = 300; //1000 LifeCrystalHPBonus = 40; LifeFruitHPBonus = 20; Accuracy = 0.47f; Mass = 0.62f; MaxSpeed = 4.8f; Acceleration = 0.16f; SlowDown = 0.52f; MaxJumpHeight = 16; JumpSpeed = 7.60f; CanDuck = true; ReverseMount = false; DrinksBeverage = true; SetTerraGuardian(); CallUnlockLevel = 2; MoveInLevel = 3; PopularityContestsWon = 0; ContestSecondPlace = 0; ContestThirdPlace = 0; StandingFrame = 0; WalkingFrames = new int[] { 2, 3, 4, 5, 6, 7, 8, 9 }; PlayerMountedArmAnimation = JumpFrame = 10; HeavySwingFrames = new int[] { 21, 22, 23 }; ItemUseFrames = new int[] { 11, 12, 13, 14 }; DuckingFrame = 24; DuckingSwingFrames = new int[] { 25, 26, 27 }; SittingFrame = 16; ChairSittingFrame = 15; ThroneSittingFrame = 18; BedSleepingFrame = 17; SleepingOffset.X = 16; ReviveFrame = 20; DownedFrame = 19; //PetrifiedFrame = 28; BackwardStanding = 28; BackwardRevive = 29; InitialItems.Add(new ItemPair(Terraria.ID.ItemID.PearlwoodSword, 1)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.AmethystStaff, 1)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.BottledHoney, 5)); InitialItems.Add(new ItemPair(Terraria.ID.ItemID.BowlofSoup, 5)); SpecificBodyFrontFramePositions = true; BodyFrontFrameSwap.Add(15, 0); BodyFrontFrameSwap.Add(16, 0); RightArmFrontFrameSwap.Add(0, 0); RightArmFrontFrameSwap.Add(15, 1); RightArmFrontFrameSwap.Add(16, 1); RightArmFrontFrameSwap.Add(20, 2); RightArmFrontFrameSwap.Add(21, 3); SittingPoint2x = new Point(22, 43); MountShoulderPoints.DefaultCoordinate2x = new Point(18, 21); MountShoulderPoints.AddFramePoint2x(20, 23, 33); MountShoulderPoints.AddFramePoint2x(24, 18, 35); MountShoulderPoints.AddFramePoint2x(25, 18, 35); MountShoulderPoints.AddFramePoint2x(26, 18, 35); MountShoulderPoints.AddFramePoint2x(27, 18, 35); //Left Arm LeftHandPoints.AddFramePoint2x(11, 14, 7); LeftHandPoints.AddFramePoint2x(12, 36, 14); LeftHandPoints.AddFramePoint2x(13, 41, 26); LeftHandPoints.AddFramePoint2x(14, 33, 36); LeftHandPoints.AddFramePoint2x(20, 30, 47); LeftHandPoints.AddFramePoint2x(21, 21, 15); LeftHandPoints.AddFramePoint2x(22, 38, 22); LeftHandPoints.AddFramePoint2x(23, 34, 43); LeftHandPoints.AddFramePoint2x(25, 24, 19); LeftHandPoints.AddFramePoint2x(26, 34, 30); LeftHandPoints.AddFramePoint2x(27, 35, 45); //Right Arm RightHandPoints.AddFramePoint2x(11, 17, 7); RightHandPoints.AddFramePoint2x(12, 38, 14); RightHandPoints.AddFramePoint2x(13, 43, 26); RightHandPoints.AddFramePoint2x(14, 35, 36); RightHandPoints.AddFramePoint2x(20, 34, 47); RightHandPoints.AddFramePoint2x(21, 24, 15); RightHandPoints.AddFramePoint2x(22, 41, 22); RightHandPoints.AddFramePoint2x(23, 36, 43); RightHandPoints.AddFramePoint2x(25, 26, 19); RightHandPoints.AddFramePoint2x(26, 37, 30); RightHandPoints.AddFramePoint2x(27, 37, 45); //Vanity Position HeadVanityPosition.DefaultCoordinate2x = new Point(24, 17); HeadVanityPosition.AddFramePoint2x(20, 28, 28); HeadVanityPosition.AddFramePoint2x(23, 28, 22); HeadVanityPosition.AddFramePoint2x(24, 24, 31); HeadVanityPosition.AddFramePoint2x(25, 24, 31); HeadVanityPosition.AddFramePoint2x(26, 24, 31); HeadVanityPosition.AddFramePoint2x(27, 24, 31); SetDialogues(); SetRewards(); }