// Use this for initialization void Start() { potionMenu = GameObject.FindObjectOfType<PotionMenuController>(); ingredientMenu = GameObject.FindObjectOfType<IngredientMenuController>(); pauser = GameObject.FindObjectOfType<AudioSwitcher>(); pauseMenu = transform.Find("Pause Menu").gameObject; pauseMenu.SetActive(false); }
// Use this for initialization void Start() { potionMenu = GameObject.FindObjectOfType <PotionMenuController>(); ingredientMenu = GameObject.FindObjectOfType <IngredientMenuController>(); pauser = GameObject.FindObjectOfType <AudioSwitcher>(); pauseMenu = transform.Find("Pause Menu").gameObject; pauseMenu.SetActive(false); }