private void Start()
    {
        var timeSleep = GetSleepTime();

        if (timeSleep > _minTimeAway)
        {
            TimeSpan sleepInterval = TimeSpan.FromSeconds(timeSleep);
            string   timeSleepText = (sleepInterval.Minutes + " min " + sleepInterval.Seconds + " sec").ToUpper();
            _informationPanel.Show(timeSleepText, _scoreFormConverter.GetConvertedScore(_chooser.GetScorePerSecondSum() * timeSleep));
        }
    }
Пример #2
0
 private void Awake()
 {
     informationPanel.Show(mainPanel.weaponName);
     //if (playerHud == null) playerHud = FindObjectOfType<PlayerHud>().gameObject;
 }