void Start() { if (Random.value * 100 < naloziReklamo) { Move.loadCelozaslonsko(); //oglasi.GetComponent<OglasiSkripta>().loadReklamo(); } level = inputNavigacija.GetComponent <InputNavigacija> ().level; InfoLeveli temp = LeveliManeger._instance.getLevel(); hp = 4; bilZadet = false; trenutniLevel = temp.trenutniLevel; score = 999.99f; inputNavigacija.GetComponent <InputNavigacija> ().trenutniLevel = trenutniLevel; stojimNaMestuX = false; navSkripta = zgubil.GetComponent <InputNavigacija> (); pozicija = transform.position; rigid = GetComponent <Rigidbody2D> (); Transform animacija = transform.Find("animacija"); anim = animacija.gameObject.GetComponent <Animator> (); count = 1; steviloSpiral = 0; casi.text = PotkaSkripta.casovniFormat(score); timeToBeat = LeveliManeger._instance.getCas(level); if (timeToBeat > 0) { if (score < timeToBeat) { casi.color = new Color(1, 24f / 255, 24f / 255, 150f / 255); } else { casi.color = new Color(51f / 255, 192f / 255, 0, 150f / 255); } } }
public InfoLeveli getLevel() { if (!PlayerPrefs.HasKey("Leveli" + "hp")) { PlayerPrefs.SetInt("Leveli" + "level", -1); PlayerPrefs.SetFloat("Leveli" + "score", 0); PlayerPrefs.SetInt("Leveli" + "hp", 4); PlayerPrefs.SetInt("Leveli" + "trenutniLevel", 0); } InfoLeveli temp = new InfoLeveli(); temp.level = PlayerPrefs.GetInt("Leveli" + "level"); temp.hp = PlayerPrefs.GetInt("Leveli" + "hp"); temp.trenutniLevel = PlayerPrefs.GetInt("Leveli" + "trenutniLevel"); temp.score = PlayerPrefs.GetFloat("Leveli" + "score"); return(temp); }
public void zgubilLevel() { if (!bilZadet) { bilZadet = true; Move.showCelozaslonsko(); LeveliManeger._instance.saveProgres(--hp, trenutniLevel, score); InfoLeveli temp = LeveliManeger._instance.getLevel(); HighScoreManager._instance.SaveHighScore("boka", 35); Time.timeScale = 0; inputNavigacija.GetComponent <InputNavigacija> ().trenutniLevel = temp.trenutniLevel; if (hp == 0) { zgubil.transform.Find("life lost").gameObject.GetComponent <Text> ().text = "NO MORE LIVES"; zgubil.transform.Find("noHP").gameObject.SetActive(true); zgubil.transform.Find("new game").gameObject.SetActive(false); } } zgubil.SetActive(true); }