private void RenderList() { EditorGUILayoutX.BeginVertical(); treeView.OnGUILayout(); InfamyGUI.Button("Save", saveCallback); EditorGUILayoutX.EndVertical(); }
public override void OnGUI() { InfamyGUI.HorizontalSplitPane(state.missionPageSplitterState, RenderList, RenderDetails); if (treeView != null && selectedAsset != null) { treeView.UpdateDisplayName(selectedAsset); } }
public override void OnGUI() { InfamyGUI.HorizontalSplitPane(state.shipPageSplitterState, RenderList, RenderDetails); }