public static void RegisterInternalGame(string gameName) { new Thread(delegate() { int threadTick = -1; while (!SkyCoreAPI.IsDisabled) { //Enforce game registration every 15 seconds if (++threadTick % 15 == 0) { //Temp - Sending server is gameName RedisPool.GetSubscriber().PublishAsync($"{GetDevelopmentPrefix()}game_register", $"{gameName}:{gameName}:{CurrentHostAddress}"); } Thread.Sleep(1000); // Update every 1 second InstanceInfo instanceInfo = GameRegistrations[gameName].GetLocalInstance(); if (instanceInfo == null) { SkyUtil.log($"Game not registered under 'local'. {GameRegistrations[gameName].GetAllInstances()}"); continue; //Game not registered? } string availableGameConcat = ""; foreach (GameInfo gameInfo in instanceInfo.AvailableGames) { availableGameConcat += gameInfo.GameId + "," + gameInfo.CurrentPlayers + "," + gameInfo.MaxPlayers + "|"; } string messageContents = SkyCoreAPI.Instance.CurrentIp + ":" + instanceInfo.CurrentPlayers + ":" + availableGameConcat; //SkyUtil.log($"Sending update on {gameName}_info as {messageContents}"); RedisPool.GetSubscriber().PublishAsync($"{GetDevelopmentPrefix()}{gameName}_info", messageContents); } }).Start(); RegisterGame(gameName, new InstanceInfo { HostAddress = "local" }); RedisPool.GetSubscriber().SubscribeAsync($"{GetDevelopmentPrefix()}{gameName}_join", (channel, message) => { string[] messageSplit = ((string)message).Split(':'); if (GameRegistrations.TryGetValue(messageSplit[1], out var gamePool)) { foreach (GameInfo gameInfo in gamePool.GetLocalInstance().AvailableGames) { if (gameInfo.GameId.Equals(messageSplit[2])) { if (IncomingPlayers.ContainsKey(messageSplit[0])) { IncomingPlayers[messageSplit[0]] = gameInfo; } else if (!IncomingPlayers.TryAdd(messageSplit[0], gameInfo)) { return; //Cannot process? } foreach (GameLevel gameLevel in SkyCoreAPI.Instance.GameModes[messageSplit[1]].GameLevels.Values) { if (gameLevel.GameId.Equals(messageSplit[2])) { gameLevel.AddIncomingPlayer(messageSplit[0]); break; } } return; } } } }); }