public override void Tick() { var openCount = ParkingLocations.Count(r => !r.IsFull); if (openCount > 0) { while (InQueue.Count > 0) { var location = FindOpenLocation(); if (location != null) { location.ParkAuto(InQueue.Dequeue()); } else { break; } } } var departing = ParkingLocations.Where(r => r.Occupant != null && r.Occupant.DateToDepart <= Simulator.Clock.Now); foreach (var item in departing) { AutoExitingFrom(item); } base.Tick(); while (OutQueue.Count > 0) { Parent.OutQueue.Enqueue(OutQueue.Dequeue()); } }
public override void Tick() { if (!IsFull) { var gateCapacity = (int)(Simulator.Interval.TotalSeconds / 60.0 * 5); for (int i = 0; i < gateCapacity; i++) { if (InQueue.Count > 0 && !IsFull) { var ramp = GetOpenRamp(); if (ramp != null) { ramp.InQueue.Enqueue(InQueue.Dequeue()); } else { break; } } } } foreach (var item in ParkingRamps) { item.Tick(); } base.Tick(); while (OutQueue.Count > 0) { var auto = OutQueue.Dequeue(); Simulator.Notifier.Notify(new AutoDepartingFacility { Auto = auto }); } }
public override void Tick() { var openCount = Floors.Count(r => !r.IsFull); if (openCount > 0) { var gateCapacity = (int)(Simulator.Interval.TotalSeconds / 10.0); for (int i = 0; i < gateCapacity; i++) { var floorsWithRoom = Floors.Where(r => !r.IsFull).ToList(); if (InQueue.Count > 0 && floorsWithRoom.Count > 0) { var floor = Simulator.Random.Next(floorsWithRoom.Count); floorsWithRoom[floor].InQueue.Enqueue(InQueue.Dequeue()); } } } foreach (var item in Floors) { item.Tick(); } base.Tick(); while (OutQueue.Count > 0) { Parent.OutQueue.Enqueue(OutQueue.Dequeue()); } }
public SerialMessage Read() { if (InQueue.Count > 0) { return(InQueue.Dequeue()); } return(null); }