public void SetUp() { gameServiceMoq = new Mock <IGameService>(); timeServiceMoq = new Mock <ITimeService>(); contestantService = new InMemoryContestantService(gameServiceMoq.Object, timeServiceMoq.Object); timeServiceMoq.Setup(ts => ts.Now()).Returns(DateTime.Now); }
public void VerifyGradesArePersisted() { var gameService = new GameService(); var contestantService = new InMemoryContestantService(gameService, timeServiceMoq.Object); var startingBoard = new Coordinate[] { new Coordinate { X = 1, Y = 1 } }; var endingBoard = new Coordinate[] { new Coordinate { X = 1, Y = 1 } }; gameService.StartGame(startingBoard, 100, endingBoard); var jonathan = new Contestant( "jonathan", "token", DateTime.Now, 0 ); contestantService.AddContestant(jonathan); jonathan = jonathan .UpdateGenerationsComputed(100) .UpdateFinalBoard(endingBoard); contestantService.UpdateContestant(jonathan); var newJonathan = contestantService.GetContestantByToken(jonathan.Token); newJonathan.CorrectFinalBoard.Should().BeTrue(); }