Пример #1
0
    public void Init()
    {
        _MyCharacterFrameWork = GetComponent <InHouse_Character>();
        _MyRigidBody          = transform.parent.GetComponent <Rigidbody2D>();
        _HP = 2;
        if (_MyCharacterFrameWork._MyJob == "hacker")
        {
            Vector3 pos = new Vector3();
            if (_MyCamera.rect.x == 0)
            {
                pos.x = -960;
            }
            else
            {
                pos.x = 0;
            }
            if (_MyCamera.rect.y == 0)
            {
                pos.y = 0;
            }
            else
            {
                pos.y = 540;
            }
            _HackerUI.transform.localPosition = pos;
        }
        if (_MyCharacterFrameWork._MyJob == "silencer")
        {
            _Silencer_HaveMachine = true;
            _Silencer_BulletCount = 3;

            Vector3 pos = new Vector3();
            if (_MyCamera.rect.x == 0)
            {
                pos.x = -960;
            }
            else
            {
                pos.x = 0;
            }
            if (_MyCamera.rect.y == 0)
            {
                pos.y = 0;
            }
            else
            {
                pos.y = 540;
            }
            _SilencerUI.transform.localPosition = pos;
        }
        if (_MyCharacterFrameWork._MyJob == "picker")
        {
            Vector3 pos = new Vector3();
            if (_MyCamera.rect.x == 0)
            {
                pos.x = -960;
            }
            else
            {
                pos.x = 0;
            }
            if (_MyCamera.rect.y == 0)
            {
                pos.y = 0;
            }
            else
            {
                pos.y = 540;
            }
            _PickerUI.transform.localPosition = pos;
        }
        if (_MyCharacterFrameWork._MyJob == "escaper")
        {
            _Escaper_Camouflage_CoolTime = 30.0f;

            Vector3 pos = new Vector3();
            if (_MyCamera.rect.x == 0)
            {
                pos.x = -960;
            }
            else
            {
                pos.x = 0;
            }
            if (_MyCamera.rect.y == 0)
            {
                pos.y = 0;
            }
            else
            {
                pos.y = 540;
            }
            _EscaperUI.transform.localPosition = pos;

            _WalkSpeed = 0.5f;
            _RunSpeed  = 0.85f;
        }
    }