public GodotProjectScopeCategoryUIProvider() : base(null) { // The main scope point is used to the UID of the QuickList for this category. // It does nothing unless there is also a QuickList stored in settings. MainPoint = new InGodotCSharpProject(); }
public GodotScopeCategoryUiProvider() : base() { MainPoint = new InGodotCSharpProject(); }