public GodotProjectScopeCategoryUIProvider()
     : base(null)
 {
     // The main scope point is used to the UID of the QuickList for this category.
     // It does nothing unless there is also a QuickList stored in settings.
     MainPoint = new InGodotCSharpProject();
 }
 public GodotScopeCategoryUiProvider() : base()
 {
     MainPoint = new InGodotCSharpProject();
 }