Пример #1
0
 private void StopTargeting()
 {
     enabled = false;
     inputManager.Remove(this);
     if (ui != null)
     {
         ui.HideMessage();
     }
     if (arrow != null)
     {
         arrow.gameObject.SetActive(false);
     }
 }
Пример #2
0
 void OnRoundStart(Round round)
 {
     inGameUi.HideStore();
     inGameUi.HideMessage();
 }