Пример #1
0
 public void ApplyTeamBuff(InGameBuffType inGameBuffType)
 {
     photonView.RPC("AddInGameItem", RpcTarget.AllViaServer, inGameBuffType);
 }
Пример #2
0
 protected override void AddInGameItem(InGameBuffType inGameBuffType)
 {
     Debug.Log(inGameBuffType + " 아이템 적용, isMine : " + photonView.IsMine);
     statsEffectsManager.AddInGameItem(InGameDataBase.Instance.GetInGameItemData(inGameBuffType), photonView.IsMine);
 }
Пример #3
0
 protected virtual void AddInGameItem(InGameBuffType inGameBuffType)
 {
 }