public void ReadColor(ref UnityEngine.Color c) { c.r = In.ReadSingle(); c.g = In.ReadSingle(); c.b = In.ReadSingle(); c.a = In.ReadSingle(); }
public void ReadVector3(ref UnityEngine.Vector3 v) { v.x = In.ReadSingle(); v.y = In.ReadSingle(); v.z = In.ReadSingle(); }