Пример #1
0
 // Use this for initialization
 void Start()
 {
     m_Player = GetComponentInParent <Player>();
     m_Camera = Camera.main.GetComponent <CameraScript>();
     m_ImpactFeedbackManager = GameObject.Find("ImpactFeedbackManager").GetComponent <ImpactFeedbackManager>();
 }
Пример #2
0
 void Awake()
 {
     m_Camera = Camera.main.GetComponent <CameraScript>();
     m_ImpactFeedbackManager = GameObject.Find("ImpactFeedbackManager").GetComponent <ImpactFeedbackManager>();
 }