public void TestTrimExcess() { var random = new Random(); ImmutableTreeSet <int> .Builder set = ImmutableTreeSet.CreateBuilder <int>(); var reference = new SortedSet <int>(); for (int i = 0; i < 2 * 4 * 4; i++) { int value = random.Next(set.Count + 1); set.Add(i); reference.Add(i); } set.Validate(ValidationRules.None); // In the first call to TrimExcess, items will move set.TrimExcess(); set.Validate(ValidationRules.RequirePacked); Assert.Equal(reference, set); // In the second call, the list is already packed so nothing will move set.TrimExcess(); set.Validate(ValidationRules.RequirePacked); Assert.Equal(reference, set); ImmutableTreeSet <int> .Builder empty = ImmutableTreeSet.CreateBuilder <int>(); empty.Validate(ValidationRules.RequirePacked); empty.TrimExcess(); empty.Validate(ValidationRules.RequirePacked); var single = ImmutableTreeSet.CreateRange <int>(Enumerable.Range(0, 1)).ToBuilder(); single.Validate(ValidationRules.RequirePacked); single.TrimExcess(); single.Validate(ValidationRules.RequirePacked); // Construct a poorly-packed list with several levels ImmutableTreeSet <int> .Builder binary = ImmutableTreeSet.CreateBuilder <int>(); for (int i = 99; i >= 0; i--) { binary.Add(i); } binary.TrimExcess(); binary.Validate(ValidationRules.RequirePacked); // Construct a poorly-packed list with several levels var ternary = ImmutableTreeSet.CreateRange <int>(equalityComparer: null, Enumerable.Range(0, 100)).ToBuilder(); for (int i = 99; i >= 0; i--) { ternary.Add(i); } ternary.TrimExcess(); ternary.Validate(ValidationRules.RequirePacked); }
public void TestAddStaysPacked() { ImmutableTreeSet <int> .Builder set = ImmutableTreeSet.CreateBuilder <int>(); for (int i = 0; i < 4 * 8 * 8; i++) { // This test assumes items are being added are already ordered by hash code Assert.Equal(i, i.GetHashCode()); set.Add(i); set.Validate(ValidationRules.RequirePacked); } }
public void TestContains() { ImmutableTreeSet <int> .Builder set = ImmutableTreeSet.CreateBuilder <int>(); for (int i = 0; i < 4 * 8 * 8; i++) { int value = Generator.GetInt32(set.Count + 1); set.Add(i); // Use set.Contains(i) since this is a targeted collection API test #pragma warning disable xUnit2017 // Do not use Contains() to check if a value exists in a collection Assert.True(set.Contains(i)); #pragma warning restore xUnit2017 // Do not use Contains() to check if a value exists in a collection } set.Validate(ValidationRules.None); }