Пример #1
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            graphics.PreferredBackBufferWidth  = 1280;
            graphics.PreferredBackBufferHeight = 768;
            graphics.GraphicsProfile           = GraphicsProfile.HiDef;
            graphics.ApplyChanges();

            input       = new InputEngine(this);
            debug       = new DebugEngine();
            shapeDrawer = new ImmediateShapeDrawer();

            IsMouseVisible        = true;
            Content.RootDirectory = "Content";
        }
Пример #2
0
        public Game1()
        {
            graphics = new GraphicsDeviceManager(this);
            graphics.PreferredBackBufferWidth  = 1920;
            graphics.PreferredBackBufferHeight = 1080;
            graphics.GraphicsProfile           = GraphicsProfile.HiDef;
            graphics.ApplyChanges();

            FourK_RT = new RenderTarget2D(GraphicsDevice, 3820, 2160, false, SurfaceFormat.Color, DepthFormat.Depth24Stencil8);

            input       = new InputEngine(this);
            debug       = new DebugEngine();
            shapeDrawer = new ImmediateShapeDrawer();

            Window.AllowUserResizing = true;
            IsMouseVisible           = true;

            Content.RootDirectory = "Content";
        }